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More renders!

  • Noel Ruppenthal
  • Sep 22, 2019
  • 1 min read

Since my last post, I've continued work on the Battlecarrier. I've played with blender's volumetrics to get the engine glow close to what I'm looking for. This unfortunately makes render times very slow. I've also started working out the running lights





 
 
 

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