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Piranha

  • Noel Ruppenthal
  • Mar 8, 2022
  • 1 min read

I started a new model of the Hyperbeing Dominion's Piranha-class corvette in Blender this week. Just now finished skinning/panelling, and I can start figuring out more details. This project has so far been an exercise in making a complex smooth form like that of an aircraft, cleaning up the topology, and then conforming panels to that topology.



 
 
 

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